The Everything_GetBuildNumber function retrieves the build number of Everything.
DWORD Everything_GetBuildNumber(void);
No parameters.
The function returns the build number.
The function returns 0 if build information is unavailable. To get extended error information, call Everything_GetLastError
Error code | Meaning |
---|---|
EVERYTHING_ERROR_IPC | Please make sure the Everything search client is running in the background. |
Everything uses the following version format:
major.minor.revision.build
The build part is incremental and unique for all Everything versions.
DWORD buildNumber;
// get the build number
buildNumber = Everything_GetBuildNumber();
if (buildNumber >= 686)
{
// do something with build 686 or later.
}
Requires Everything 1.0.0.0 or later.